Resources
Learn more about the latest Design Trends, Creative Tools/ Processes, and what is happening at Chemistry.
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News
Enriching Circular Economy with Blockchain Technology
A winning project for the Infocomm Media Development Authority’s 2020 Blockchain Challenge. Chemistry Team, So Now and Kryha are collaborating to connect off-take recovery manufacturing to enable a zero-waste economy.
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Insights
Tracking Value in the Circular Economy with Orobo.io
Orobo is an open and decentralised platform, which incentivises parties to collaborate in circular value chains and aims to enable the easy adoption of circular business models.
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Insights
Making Behaviour Stick: User-Centred Design vs. Punitive Measures
Behavioural change through punitive measures is nothing new – we uncover how user centred design can offer an alternative, especially during this pandemic.
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Insights
Enhancing our interview process with gamification
How might we enhance our interview process by introducing gamification to assess and analyse a potential candidate’s strength/weakness, thinking beyond just qualification and portfolio?
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Insights
Lenses of Experience Design
Chemistry’s Experience Designer, Daniel writes about the 5 key considerations that influence how well we deliver valuable, human-centric experiences
InsightsBusiness Unusual: Moving Forward from Uncertainty
In the aftermath of SARS in 2003, SMEs were encouraged to adopt Business Continuity measures – yet many didn’t. We identify why this happened and what businesses can do to deal with today’s unprecedented crisis.
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News
Enriching Circular Economy with Blockchain Technology
A winning project for the Infocomm Media Development Authority’s 2020 Blockchain Challenge. Chemistry Team, So Now and Kryha are collaborating to connect off-take recovery manufacturing to enable a zero-waste economy.
-
Insights
Tracking Value in the Circular Economy with Orobo.io
Orobo is an open and decentralised platform, which incentivises parties to collaborate in circular value chains and aims to enable the easy adoption of circular business models.
-
Insights
Making Behaviour Stick: User-Centred Design vs. Punitive Measures
Behavioural change through punitive measures is nothing new – we uncover how user centred design can offer an alternative, especially during this pandemic.
-
Insights
Enhancing our interview process with gamification
How might we enhance our interview process by introducing gamification to assess and analyse a potential candidate’s strength/weakness, thinking beyond just qualification and portfolio?
-
Insights
Lenses of Experience Design
Chemistry’s Experience Designer, Daniel writes about the 5 key considerations that influence how well we deliver valuable, human-centric experiences
-
Insights
Business Unusual: Moving Forward from Uncertainty
In the aftermath of SARS in 2003, SMEs were encouraged to adopt Business Continuity measures – yet many didn’t. We identify why this happened and what businesses can do to deal with today’s unprecedented crisis.
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